Beliefs about Technology and the Preparation of English Teachers. A slightly more current version of the working draft, entitled, . Commentaries written in response to the article are encouraged and are being accepted for possible refereed publication. ![]() Directions and a link for submitting a Commentary online can be found at http: //www. Commentary by e- mail directly to the editor, Carl Young, at cay@vt. Commentaries received by February 1 and accepted for publication will appear in the March 2. CITE Journal. Today new technologies are changing the types of texts we and our students create and interpret even as they are influencing the social, political, and cultural contexts in which our texts are composed and shared. Since these technologies are influencing the development of individuals, institutions, and communities (and since individuals, institutions, and communities are shaping these technologies and their uses), it is essential for English educators to turn a critical eye toward the benefits and affordances; the limitations and liabilities of integrating these newer technologies into our teaching. Andrew Feenberg (2. Bob Yagelski (2. 00. In other words, both men caution us not to view the integration of newer technologies into English language arts and literacy teaching as scaffolding innately and universally desirable outcomes—or as determinist. The development of new technologies and the decision to integrate them into teaching and learning lives is neither a foregone conclusion nor following a pre- determined trajectory. Teachers, individually and collectively, have the capacity and the responsibility to influence the development, modification, adoption, and/or rejection of newer technologies. In order to make these critical decisions, they will need to understand not only how to use these technologies, but also the benefits and costs their adoption and integration into English language arts and literacy teaching have the potential to create for teachers, students, and the broader community. Since best practice in teaching requires that it be specific to individual students, classrooms, and communities, such decision- making will require additional research on the classroom as well as national levels. The impact of these technologies has been sufficiently pervasive that a document of this length can only be suggestive of the issues that these technologies raise for educators. We will not, for instance, take up such serious issues as childhood obesity that often results, at least in part, from more hours spent at the computer terminal than in outdoor play, or the gender gap between the interest of young women and young men in computer tasks that go beyond word processing and surfing the Internet. Although we will touch on them, we can’t do justice to such grave problems as the continuing digital and didactic divides that follow race and class lines, or the ability of the ruthless to use newer technologies to exploit others, particularly children and the elderly. And, in something of an irony, we can’t, in this type of document, link to examples of the many exciting ways in which newer technologies are providing new audiences, purposes, and genres for a new generation of students. We will, however, identify some of the major issues our profession will need to consider if we are to offer the best possible educational opportunities for our students, and their students. Focus Area: Defining terms, defining purposes, defining the outcomes of an exponentially increasing rate of innovation. We are struggling to develop a shared language for interrogating the ways in which newer technologies are influencing our conceptions and performances of best practice in English language arts/literacy education. Implications: Multimodal, multiliteracies, newer technologies, new media, new literacies; on- line courses, virtual courses, hybrid courses; technology as tool, technology as literacy, technology as culture. ![]() The word “technology” encompasses so much that it carries little meaning. As we continue to parse it to make it more specific, our conversations about its benefits and liabilities will become more useful. Belief Statements: We haven’t yet reached consensus on what we are talking about when we talk about integrating “technology” into teacher preparation. ![]() In order to enhance our readers’ ability to offer beneficial critique of our work, we offer in the annotations below, our definitions for specialized terminology we are using in this document. Annotations—Wikipedia (http: //en. Main. Digital Storytelling: Digital Storytelling reflects both a broad reference to the emergent new forms of digital narratives (web- based stories, interactive stories, hypertexts, and narrative computer games) as well as the specific approach of creating short digital films developed by the Center for Digital Storytelling. Digital Technologies: A digital system is one that uses numbers, especially binary numbers, for input, processing, transmission, storage, or display, rather than a continuous spectrum of values (an analog system) or non- numeric symbols such as letters or icons. The distinction of . The word comes from the same source as the word digit and digitus: the Latin word for finger (counting on the fingers) as these are used for discrete counting. Such data- carrying signals carry either one of two electronic or optical pulses, logic 1 (pulse present) or 0 (pulse absent). The term is often meant by the prefix . Grammars: Grammar is the discovery, enunciation, and study of rules governing the use of language. The set of rules governing a particular language is also called the grammar of the language; thus, each language can be said to have its own distinct grammar. Grammars evolve through usage and human population separations. With the advent of written representations, formal rules about language usage tend to appear also. Formal grammars are codifications of usage that are developed by observation. As the rules become established and developed, the prescriptive concept of grammatical correctness can arise. This often creates a gulf between contemporary usage and that which is accepted as correct. Instant Messenger (IM): Instant messaging requires the use of a client program that hooks up an instant messaging service and differs from e- mail in that conversations are then able to happen in realtime. Most services offer a “presence awareness” feature, indicating whether people on one’s list of contacts are currently online and available to chat. This may be called a “Buddy List.” In early instant messaging programs, each letter appeared as it was typed, and when letters were deleted to correct typos this was also seen in real time. This made it more like a telephone conversation than exchanging letters. In modern instant messaging programs, the other party in the conversation generally only sees each line of text right after a new line is started. Most instant messaging applications also include the ability to set a status message, roughly analogous to the message on a telephone answering machine. Internet: The Internet, or simply the Net, is the publicly accessible worldwide system of interconnected computer networks that transmit data by packet switching using a standardized Internet Protocol (IP) and many other protocols. At Alma College, we’ll help you chart a path for your future. If you don’t graduate on time following the plan for your major, we’ll pay your tuition for an. Andre Smith Ready To Try New Position With Old Team. After exclusively playing tackle in college and the NFL, Andre Smith is preparing for a likely position change in. It is made up of thousands of smaller commercial, academic, domestic and government networks. It carries various information and services, such as electronic mail, online chat, and the interlinked web pages and other documents of the World Wide Web. LCD Projector: An LCD projector is a device utilized for displaying video images or data. They are the modern equivalent to the slide projector and overhead projector used in the past. Massively Multi- player On- line Game: A massively multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. Typically this kind of game is played in an online, multiplayer- only persistent world. Some MMOGs are played on a mobile device (usually a phone) and are thus Mobile MMOG or MMMOG or 3. MOG. Media Studies: Media studies is a social science that studies the nature and effects of mass media upon individuals and society, as well as analyzing actual media content and representations. A cross- disciplinary field, media studies uses techniques and theorists from sociology, cultural studies, psychology, art theory, information theory, and economics. Modes: In linguistics, mode is the channel of communication such as spoken, written or signed. MOOs / MUDs: In computer gaming, a MUD (multi- user dungeon, dimension, or sometimes domain) is a multi- player computer game that combines elements of role- playing games, hack and slash style computer games, and social instant messaging chat rooms. Typically running on a bulletin board system or Internet server, the game is usually text driven, where players read descriptions of rooms, objects, events, other characters, and computer- controlled creatures or non- player characters (NPCs) in a virtual world. They may interact with each other and the surroundings by typing commands that resemble a natural language, usually English. Traditional MUDs implement a fantasy world populated by elves, goblins, and other mythical beings with players being able to take on any number of classes, including warriors, mages, priests, thieves, druids, etc. The object of the game is to slay monsters, explore a world rich in fantasy and with adventure, and to complete quests. MUDs are typically fashioned around the dice rolling rules of the Dungeons & Dragons (D& D) series of games. Today, the Royal College of Art announced the appointment of Sir Jony Ive as its new Chancellor. He will take up the role in July 2017. Sir Jony succeeds Sir James. Private liberal arts college in Mount Vernon, Iowa, ranked among the best small colleges in the U.S. Courses taught on a focused One Course At A Time curriculum. THE first two Northern outlets of budget airline easyJet’s coffee shop offshoot are set to land in Blackburn and Burnley this summer. MUDs typically have a fantasy setting, while others are set in science fiction- based universe. Still others, especially those which are based on MOOs, are used in distance education or to allow for virtual conferences. ![]() ![]()
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